Andrew Prifer Posted February 1, 2016 Share Posted February 1, 2016 I already tried it with and without using relative mouse movements (I don't know what it means though, but it was advised). I'm not using it to play games, and I'm using Synergy with a Mac and a Windows 10. Link to comment Share on other sites More sharing options...
Brian S. Posted February 5, 2016 Share Posted February 5, 2016 Andrew Prifer, The latest comment in this bug suggests a solution: https://github.com/symless/synergy/issues/3925 Did you mean that when Synergy controls the pointer, it works at a different speed than the pointer with a directly-connected mouse? The pointer on each system should be using that system's pointer settings, so if the pointer is working as it would with a directly-connected mouse then that is by design. There is no feature in Synergy to make the pointer work the same on every system. - Brian Link to comment Share on other sites More sharing options...
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