Myntan Posted May 28, 2019 Share Posted May 28, 2019 I am running a fairly fresh Ubuntu 19.04 LTS client with a Windows 10 server I've been fighting this issue for weeks... Occasionally my client drops me... The server reports the "host is dead", and the client machine stops responding properly to synergy. I can move the directly attached mouse without an issue when this happens. With DEBUG2 on, i get the following output that seems to coincide with the issue: [2019-05-27T20:22:14] DEBUG2: readf(%2i%2i) [2019-05-27T20:22:14] DEBUG2: readf: read 2 byte integer: 1919 (0x77f) [2019-05-27T20:22:14] DEBUG2: readf: read 2 byte integer: 777 (0x309) [2019-05-27T20:22:14] DEBUG2: recv mouse move 1919,777 [2019-05-27T20:22:14] DEBUG2: writef(CNOP) [2019-05-27T20:22:14] DEBUG2: wrote 4 bytes [2019-05-27T20:22:14] DEBUG2: msg from server: COUT [2019-05-27T20:22:14] DEBUG1: recv leave [2019-05-27T20:22:14] INFO: leaving screen [2019-05-27T20:22:14] DEBUG2: mapping state: 0 [2019-05-27T20:22:14] DEBUG2: writef(CNOP) [2019-05-27T20:22:14] DEBUG2: wrote 4 bytes [2019-05-27T20:22:14] DEBUG2: can't read property 551 on window 0x00400003 [2019-05-27T20:22:14] DEBUG2: can't read property 551 on window 0x01a00065 [2019-05-27T20:22:23] DEBUG2: msg from server: CINN [2019-05-27T20:22:23] DEBUG2: readf(%2i%2i%4i%2i) [2019-05-27T20:22:23] DEBUG2: readf: read 2 byte integer: 1919 (0x77f) [2019-05-27T20:22:23] DEBUG2: readf: read 2 byte integer: 747 (0x2eb) [2019-05-27T20:22:23] DEBUG2: readf: read 4 byte integer: 1038 (0x40e) notice the 9-second window, this is the point it freezes. Link to comment Share on other sites More sharing options...
Jamie Newbon Posted May 28, 2019 Share Posted May 28, 2019 Could you test out this dev build? Link to comment Share on other sites More sharing options...
Myntan Posted May 29, 2019 Author Share Posted May 29, 2019 I will give that build a shot Link to comment Share on other sites More sharing options...
Myntan Posted June 1, 2019 Author Share Posted June 1, 2019 This seems to have resolved the issue. Thank you! I've had 2 solid days of work using this build and I've not seen the issue, which used to happen 30+ times in 3 hours. Link to comment Share on other sites More sharing options...
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